textures/mlehtex/force
{
	cull none
	surfaceparm trans
	{
		map textures/mlehtex/force.tga
		blendfunc gl_one gl_one
	}
}
textures/mlehtex/forcec
{
	cull none
	surfaceparm trans
	{
		map textures/mlehtex/forcec.tga
		blendfunc gl_one gl_one
	}
}
textures/mlehtex/metal_shelf
{
	qer_editorimage textures/mlehtex/metal_shelf.tga
	surfaceparm alphashadow
	surfaceparm metalsteps
	nomipmaps
	nopicmip
	cull disable
	{
		map textures/metals_sd/grate_b.tga
		alphaFunc GE128
		depthWrite
		rgbGen vertex
    }
}
textures/mlehtex/red
{
	surfaceparm metalsteps
	implicitMap -
}
textures/mlehtex/mlehsky
{
	qer_editorimage textures/skies/sky_8.tga
	q3map_skylight 30 3
	q3map_sun 0.3 0.3 0.45 20 35 30
	nocompress
	skyparms - 200 -
	sunshader textures/skies_sd/full_moon2
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm sky
	
	skyparms textures/skies_sd/wurzburg_env/sky 512 -
 
	
	{	fog off
		map textures/skies_sd/goldrush_clouds.tga
		tcMod scale 5 5
		tcMod scroll 0.0015 -0.003
		rgbGen identityLighting
	}


	{	fog off
		map textures/skies/nightsky1.jpg
		tcMod scale 10 10
		blendfunc add
		rgbGen identityLighting
	}

	{
		fog off
		clampmap textures/skies_sd/goldrush_mask.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		tcMod scale 0.956 0.956
		tcMod transform 1 0 0 1 -1 -1
		// rgbGen identityLighting
		//rgbGen const ( 0.6 0.6 0.6 ) 
		rgbGen const ( 0.4 0.4 0.4 ) 
	}
}